introduce bitloops
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@@ -118,7 +118,7 @@ public record SwedishGenerator(Rng rng) {
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final int[] stack = new int[SIZE];
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final Bit seen = new Bit();
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long pattern;
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final int[] undo = new int[2048];
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final long[] undo = new long[4096];
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final long[] bitset = new long[2500];
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void setPattern(long p) { this.pattern = p; }
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@@ -221,6 +221,10 @@ public record SwedishGenerator(Rng rng) {
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for (var l = lo; l != X; l &= l - 1) processSlot(this, visitor, Long.numberOfTrailingZeros(l));
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for (var h = hi; h != X; h &= h - 1) processSlot(this, visitor, 64 | Long.numberOfTrailingZeros(h));
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}
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void undoPlace(long maskLo, long maskHi) {
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for (long b = maskLo; b != 0; b &= b - 1) clearletter(Long.numberOfTrailingZeros(b));
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for (long b = maskHi; b != 0; b &= b - 1) clearletter(64 | Long.numberOfTrailingZeros(b));
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}
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}
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static record DictEntry(long[] words, long[][] posBitsets) { }
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@@ -311,34 +315,18 @@ public record SwedishGenerator(Rng rng) {
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static final int BIT_FOR_DIR = 3;
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static Slot from(int key, long lo, long hi) { return new Slot(key, lo, hi); }
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void undoPlace(Grid grid, int mask) {
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boolean increasing = (dir() == 2 || dir() == 3);
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int i = 0;
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if (increasing) {
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for (long b = lo; b != 0; b &= b - 1, i++) if ((mask & (1 << i)) != 0) grid.clearletter(Long.numberOfTrailingZeros(b));
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for (long b = hi; b != 0; b &= b - 1, i++) if ((mask & (1 << i)) != 0) grid.clearletter(64 | Long.numberOfTrailingZeros(b));
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} else {
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for (long b = hi; b != 0; i++) {
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int msb = 63 - Long.numberOfLeadingZeros(b);
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if ((mask & (1 << i)) != 0) grid.clearletter(64 | msb);
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b &= ~(1L << msb);
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}
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for (long b = lo; b != 0; i++) {
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int msb = 63 - Long.numberOfLeadingZeros(b);
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if ((mask & (1 << i)) != 0) grid.clearletter(msb);
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b &= ~(1L << msb);
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}
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}
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}
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public int len() { return Long.bitCount(lo) + Long.bitCount(hi); }
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public int clueR() { return Grid.r((key >>> BIT_FOR_DIR)); }
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public int clueIndex() { return key >>> BIT_FOR_DIR; }
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public int clueC() { return Grid.c((key >>> BIT_FOR_DIR)); }
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public int dir() { return key & 7; }
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public boolean horiz() { return horiz(dir()); }
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public int len() { return Long.bitCount(lo) + Long.bitCount(hi); }
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public int clueR() { return Grid.r((key >>> BIT_FOR_DIR)); }
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public int clueIndex() { return key >>> BIT_FOR_DIR; }
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public int clueC() { return Grid.c((key >>> BIT_FOR_DIR)); }
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public int dir() { return key & 7; }
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public boolean horiz() { return horiz(dir()); }
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public boolean reversed() { return (key & 2) == 0; }
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public boolean increasing() { return (key & 2) != 0; }
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public static boolean increasing(int dir) { return (dir & 2) != 0; }
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public int pos(int i) {
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boolean increasing = (dir() == 2 || dir() == 3);
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if (increasing) {
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if (increasing()) {
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int bcLo = Long.bitCount(lo);
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if (i < bcLo) {
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long temp = lo;
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@@ -364,8 +352,8 @@ public record SwedishGenerator(Rng rng) {
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}
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}
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}
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public static boolean horiz(int d) { return (d & 1) == 0; }
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public static int packSlotDir(int idx, int d) { return (idx << BIT_FOR_DIR) | d; }
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public static boolean horiz(int d) { return (d & 1) == 0; }
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public static int packSlotDir(int idx, int d) { return (idx << BIT_FOR_DIR) | d; }
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}
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private static void processSlot(Grid grid, SlotVisitor visitor, int idx) {
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@@ -382,7 +370,7 @@ public record SwedishGenerator(Rng rng) {
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// slice ray to stop before first clue, depending on direction monotonicity
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// right/down => increasing indices; up/left => decreasing indices
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boolean increasing = (d == 2 || d == 3);
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boolean increasing = Slot.increasing(d);
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if (increasing) {
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// first clue is lowest index among hits (lo first, then hi)
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@@ -426,27 +414,28 @@ public record SwedishGenerator(Rng rng) {
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var covV = ctx.covV2;
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covH.clear();
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covV.clear();
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/*Arrays.fill(covH, 0, SIZE, 0);
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Arrays.fill(covV, 0, SIZE, 0);*/
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long lo_cl = grid.lo, hi_cl = grid.hi;
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long penalty = (((long) Math.abs(grid.clueCount() - TARGET_CLUES)) * 16000L);
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boolean hasSlots = false;
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for (int i = 0; i < 65; i += 64) {
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for (long bits = (i == 0 ? lo_cl : hi_cl); bits != X; bits &= bits - 1) {
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int clueIdx = i | Long.numberOfTrailingZeros(bits);
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int d = grid.digitAt(clueIdx);
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int di = d - 1;
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int key = (clueIdx << 2) | di;
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long rLo = PATH_LO[key], rHi = PATH_HI[key];
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long hLo = rLo & lo_cl, hHi = rHi & hi_cl;
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if (d == 2 || d == 3) {
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if (hLo != 0) { rLo &= ((1L << Long.numberOfTrailingZeros(hLo)) - 1); rHi = 0; }
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else if (hHi != 0) { rHi &= ((1L << Long.numberOfTrailingZeros(hHi)) - 1); }
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int clueIdx = i | Long.numberOfTrailingZeros(bits);
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int d = grid.digitAt(clueIdx);
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int di = d - 1;
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int key = (clueIdx << 2) | di;
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long rLo = PATH_LO[key], rHi = PATH_HI[key];
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long hLo = rLo & lo_cl, hHi = rHi & hi_cl;
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if (Slot.increasing(d)) {
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if (hLo != 0) {
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rLo &= ((1L << Long.numberOfTrailingZeros(hLo)) - 1);
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rHi = 0;
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} else if (hHi != 0) { rHi &= ((1L << Long.numberOfTrailingZeros(hHi)) - 1); }
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} else {
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if (hHi != 0) {
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int msb = 63 - Long.numberOfLeadingZeros(hHi);
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rHi &= ~((1L << msb << 1) - 1); rLo = 0;
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rHi &= ~((1L << msb << 1) - 1);
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rLo = 0;
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} else if (hLo != 0) {
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int msb = 63 - Long.numberOfLeadingZeros(hLo);
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rLo &= ~((1L << msb << 1) - 1);
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@@ -454,7 +443,8 @@ public record SwedishGenerator(Rng rng) {
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}
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if ((rLo | rHi) != 0) {
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hasSlots = true;
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if (Slot.horiz(d)) covH.or(rLo, rHi); else covV.or(rLo, rHi);
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if (Slot.horiz(d)) covH.or(rLo, rHi);
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else covV.or(rLo, rHi);
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if ((Long.bitCount(rLo) + Long.bitCount(rHi)) < MIN_LEN) penalty += 8000;
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} else {
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penalty += 25000;
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@@ -676,77 +666,97 @@ public record SwedishGenerator(Rng rng) {
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}
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static long patternForSlot(Grid grid, Slot s) {
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if ((s.lo & ~grid.lo) == 0 && (s.hi & ~grid.hi) == 0) return 0;
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long p = 0;
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int i = 0;
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boolean increasing = (s.dir() == 2 || s.dir() == 3);
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if (increasing) {
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for (long b = s.lo; b != 0; b &= b - 1, i++) {
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byte ch = grid.byteAt(Long.numberOfTrailingZeros(b));
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if (isLetter(ch)) p |= ((long) (ch & 31)) << (i * 5);
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if (s.increasing()) {
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for (long b = s.lo & ~grid.lo; b != 0; b &= b - 1) {
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int idx = Long.numberOfTrailingZeros(b);
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int i = Long.bitCount(s.lo & ((1L << idx) - 1));
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p |= ((long) (grid.g[idx] & 31)) << (i * 5);
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}
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for (long b = s.hi; b != 0; b &= b - 1, i++) {
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byte ch = grid.byteAt(64 | Long.numberOfTrailingZeros(b));
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if (isLetter(ch)) p |= ((long) (ch & 31)) << (i * 5);
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int offset = Long.bitCount(s.lo);
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for (long b = s.hi & ~grid.hi; b != 0; b &= b - 1) {
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int idx = Long.numberOfTrailingZeros(b);
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int i = offset + Long.bitCount(s.hi & ((1L << idx) - 1));
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p |= ((long) (grid.g[64 | idx] & 31)) << (i * 5);
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}
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} else {
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for (long b = s.hi; b != 0; i++) {
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int msb = 63 - Long.numberOfLeadingZeros(b);
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byte ch = grid.byteAt(64 | msb);
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if (isLetter(ch)) p |= ((long) (ch & 31)) << (i * 5);
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b &= ~(1L << msb);
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int offset = Long.bitCount(s.hi);
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for (long b = s.hi & ~grid.hi; b != 0; b &= b - 1) {
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int idx = Long.numberOfTrailingZeros(b);
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int i = Long.bitCount(s.hi & ~((1L << idx) | ((1L << idx) - 1)));
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p |= ((long) (grid.g[64 | idx] & 31)) << (i * 5);
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}
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for (long b = s.lo; b != 0; i++) {
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int msb = 63 - Long.numberOfLeadingZeros(b);
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byte ch = grid.byteAt(msb);
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if (isLetter(ch)) p |= ((long) (ch & 31)) << (i * 5);
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b &= ~(1L << msb);
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for (long b = s.lo & ~grid.lo; b != 0; b &= b - 1) {
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int idx = Long.numberOfTrailingZeros(b);
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int i = offset + Long.bitCount(s.lo & ~((1L << idx) | ((1L << idx) - 1)));
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p |= ((long) (grid.g[idx] & 31)) << (i * 5);
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}
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}
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return p;
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}
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static int slotScore(int[] count, Slot s) {
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int cross = 0;
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for (long b = s.lo; b != 0; b &= b - 1) cross += (count[Long.numberOfTrailingZeros(b)] - 1);
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for (long b = s.hi; b != 0; b &= b - 1) cross += (count[64 | Long.numberOfTrailingZeros(b)] - 1);
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return cross * 10 + s.len();
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}
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static boolean placeWord(Grid grid, Slot s, long w, int[] undoBuffer, int offset) {
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int mask = 0;
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boolean increasing = (s.dir() == 2 || s.dir() == 3);
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int i = 0;
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if (increasing) {
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static boolean placeWord(Grid grid, Slot s, long w, long[] undoBuffer, int offset) {
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long maskLo = 0, maskHi = 0;
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int i = 0;
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if (s.increasing()) {
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for (long b = s.lo; b != 0; b &= b - 1, i++) {
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int idx = Long.numberOfTrailingZeros(b);
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int idx = Long.numberOfTrailingZeros(b);
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byte cur = grid.byteAt(idx), ch = Lemma.byteAt(w, i);
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if (cur == DASH) { mask |= (1 << i); grid.setLetter(idx, ch); }
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else if (cur != ch) { s.undoPlace(grid, mask); return false; }
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if (cur == DASH) {
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maskLo |= (1L << idx);
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grid.setLetter(idx, ch);
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} else if (cur != ch) {
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grid.undoPlace(maskLo, maskHi);
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return false;
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}
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}
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for (long b = s.hi; b != 0; b &= b - 1, i++) {
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int idx = 64 | Long.numberOfTrailingZeros(b);
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int idx = 64 | Long.numberOfTrailingZeros(b);
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byte cur = grid.byteAt(idx), ch = Lemma.byteAt(w, i);
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if (cur == DASH) { mask |= (1 << i); grid.setLetter(idx, ch); }
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else if (cur != ch) { s.undoPlace(grid, mask); return false; }
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if (cur == DASH) {
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maskHi |= (1L << (idx & 63));
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grid.setLetter(idx, ch);
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} else if (cur != ch) {
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grid.undoPlace(maskLo, maskHi);
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return false;
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}
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}
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} else {
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for (long b = s.hi; b != 0; i++) {
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int msb = 63 - Long.numberOfLeadingZeros(b);
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int idx = 64 | msb;
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int msb = 63 - Long.numberOfLeadingZeros(b);
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int idx = 64 | msb;
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byte cur = grid.byteAt(idx), ch = Lemma.byteAt(w, i);
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if (cur == DASH) { mask |= (1 << i); grid.setLetter(idx, ch); }
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else if (cur != ch) { s.undoPlace(grid, mask); return false; }
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if (cur == DASH) {
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maskHi |= (1L << msb);
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grid.setLetter(idx, ch);
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} else if (cur != ch) {
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grid.undoPlace(maskLo, maskHi);
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return false;
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}
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b &= ~(1L << msb);
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}
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for (long b = s.lo; b != 0; i++) {
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int msb = 63 - Long.numberOfLeadingZeros(b);
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int idx = msb;
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int msb = 63 - Long.numberOfLeadingZeros(b);
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int idx = msb;
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byte cur = grid.byteAt(idx), ch = Lemma.byteAt(w, i);
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if (cur == DASH) { mask |= (1 << i); grid.setLetter(idx, ch); }
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else if (cur != ch) { s.undoPlace(grid, mask); return false; }
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if (cur == DASH) {
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maskLo |= (1L << msb);
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grid.setLetter(idx, ch);
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} else if (cur != ch) {
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grid.undoPlace(maskLo, maskHi);
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return false;
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}
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b &= ~(1L << msb);
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}
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}
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undoBuffer[offset] = mask;
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undoBuffer[offset << 1] = maskLo;
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undoBuffer[(offset << 1) | 1] = maskHi;
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return true;
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}
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@@ -944,7 +954,7 @@ public record SwedishGenerator(Rng rng) {
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assigned[k] = X;
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used.clear(lemIdx);
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s.undoPlace(grid, ctx.undo[depth]);
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grid.undoPlace(ctx.undo[depth << 1], ctx.undo[(depth << 1) | 1]);
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}
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stats.backtracks++;
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return false;
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@@ -973,7 +983,7 @@ public record SwedishGenerator(Rng rng) {
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assigned[k] = X;
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used.clear(lemIdx);
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s.undoPlace(grid, ctx.undo[depth]);
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grid.undoPlace(ctx.undo[depth << 1], ctx.undo[(depth << 1) | 1]);
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}
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stats.backtracks++;
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