introduce bitloops

This commit is contained in:
mike
2026-01-10 05:53:23 +01:00
parent 2cfdf9209f
commit 558f0f9e0e
3 changed files with 37 additions and 42 deletions

View File

@@ -73,20 +73,20 @@ public class SwedishGeneratorTest {
grid.setByteAt(0, (byte) 'A');
grid.setClue(Grid.offset(0, 1), (byte) '1');
assertEquals('A', grid.byteAt(0, 0));
assertEquals(1, grid.digitAt(0, 1));
assertEquals('A', grid.byteAt(0));
assertEquals(1, grid.digitAt(Grid.offset(0, 1)));
assertTrue(grid.isLetterAt(0));
assertFalse(grid.isDigitAt(0));
assertTrue(grid.isDigitAt(Grid.offset(0, 1)));
assertFalse(grid.isLetterAt(Grid.offset(0, 1)));
assertTrue(grid.isLetterAt(0, 0));
assertFalse(grid.isLetterAt(0, 1));
assertTrue(grid.isLetterAt( 0));
assertFalse(grid.isLetterAt(Grid.offset(0, 1)));
var copy = grid.deepCopyGrid();
assertEquals('A', copy.byteAt(0, 0));
assertEquals('A', copy.byteAt(0));
copy.setByteAt(0, (byte) 'B');
assertEquals('B', copy.byteAt(0, 0));
assertEquals('A', grid.byteAt(0, 0));
assertEquals('B', copy.byteAt(0));
assertEquals('A', grid.byteAt(0));
}
@Test
@@ -279,9 +279,9 @@ public class SwedishGeneratorTest {
// 1. Successful placement in empty grid
assertTrue(placeWord(grid, s, w1, undoBuffer, 0));
assertEquals('A', grid.byteAt(0, 0));
assertEquals('B', grid.byteAt(0, 1));
assertEquals('C', grid.byteAt(0, 2));
assertEquals('A', grid.byteAt( 0));
assertEquals('B', grid.byteAt(Grid.offset(0, 1)));
assertEquals('C', grid.byteAt(Grid.offset(0, 2)));
assertEquals(0b111L, undoBuffer[0]);
// 2. Successful placement with partial overlap (same characters)
@@ -292,18 +292,18 @@ public class SwedishGeneratorTest {
var w2 = new Lemma("ABD", 1, "conflict");
assertFalse(placeWord(grid, s, w2, undoBuffer, 2));
// Verify grid is unchanged (still "ABC")
assertEquals('A', grid.byteAt(0, 0));
assertEquals('B', grid.byteAt(0, 1));
assertEquals('C', grid.byteAt(0, 2));
assertEquals('A', grid.byteAt(Grid.offset(0, 0)));
assertEquals('B', grid.byteAt(Grid.offset(0, 1)));
assertEquals('C', grid.byteAt(Grid.offset(0, 2)));
// 4. Partial placement then conflict (rollback)
grid = Grid.createEmpty();
grid.setByteAt(Grid.offset(0, 2), (byte) 'X'); // Conflict at the end
assertFalse(placeWord(grid, s, w1, undoBuffer, 3));
// Verify grid is still empty (except for 'X')
assertEquals(DASH, grid.byteAt(0, 0));
assertEquals(DASH, grid.byteAt(0, 1));
assertEquals('X', grid.byteAt(0, 2));
assertEquals(DASH, grid.byteAt(Grid.offset(0, 0)));
assertEquals(DASH, grid.byteAt(Grid.offset(0, 1)));
assertEquals('X', grid.byteAt(Grid.offset(0, 2)));
}
@Test
@@ -317,12 +317,12 @@ public class SwedishGeneratorTest {
var placed = placeWord(grid, s, w, undoBuffer, 0);
assertTrue(placed);
assertEquals('A', grid.byteAt(0, 1));
assertEquals('Z', grid.byteAt(0, 2));
assertEquals('A', grid.byteAt(Grid.offset(0, 1)));
assertEquals('Z', grid.byteAt(Grid.offset(0, 2)));
assertEquals(0b11L, undoBuffer[0]);
s.undoPlace(grid, undoBuffer[0]);
assertEquals(DASH, grid.byteAt(0, 1));
assertEquals(DASH, grid.byteAt(0, 2));
assertEquals(DASH, grid.byteAt(Grid.offset(0, 1)));
assertEquals(DASH, grid.byteAt(Grid.offset(0, 2)));
}
}