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94
src/test/java/puzzle/ExportFormatTest.java
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94
src/test/java/puzzle/ExportFormatTest.java
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package puzzle;
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import org.junit.jupiter.api.Test;
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import puzzle.ExportFormat.ExportedPuzzle;
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import puzzle.ExportFormat.Rewards;
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import puzzle.Main.PuzzleResult;
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import puzzle.SwedishGenerator.FillResult;
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import puzzle.SwedishGenerator.Grid;
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import puzzle.SwedishGenerator.Lemma;
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import java.util.HashMap;
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import static org.junit.jupiter.api.Assertions.*;
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public class ExportFormatTest {
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@Test
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void testExportFormatFromFilled() {
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var swe = new SwedishGenerator();
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var grid = SwedishGenerator.makeEmptyGrid();
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// Place a '2' (right) at (0,0)
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grid.setCharAt(0, 0, '2');
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// This creates a slot starting at (0,1)
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var clueMap = new HashMap<Integer, Lemma>();
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// key = (r << 8) | (c << 4) | d
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int key = (0 << 8) | (0 << 4) | 2;
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Lemma lemma = new Lemma("TEST", 1, "A test word");
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clueMap.put(key, lemma);
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// Manually fill the grid letters for "TEST" at (0,1), (0,2), (0,3), (0,4)
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grid.setCharAt(0, 1, 'T');
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grid.setCharAt(0, 2, 'E');
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grid.setCharAt(0, 3, 'S');
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grid.setCharAt(0, 4, 'T');
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// Terminate the slot at (0,5) with another digit to avoid it extending to MAX_WORD_LENGTH
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grid.setCharAt(0, 5, '1');
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var fillResult = new FillResult(true, grid, clueMap, null);
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var puzzleResult = new PuzzleResult(swe, null, null, fillResult);
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Rewards rewards = new Rewards(10, 5, 1);
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ExportedPuzzle exported = ExportFormat.exportFormatFromFilled(puzzleResult, 2, rewards);
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assertNotNull(exported);
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assertEquals(2, exported.difficulty());
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assertEquals(rewards, exported.rewards());
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// Check words
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assertEquals(1, exported.words().length);
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var w = exported.words()[0];
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assertEquals("TEST", w.word());
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assertEquals("h", w.direction());
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// The bounding box should include (0,0) for the arrow and (0,1)-(0,4) for the word.
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// minR=0, maxR=0, minC=0, maxC=4
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// startRow = 0 - minR = 0
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// startCol = 1 - minC = 1
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assertEquals(0, w.startRow());
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assertEquals(1, w.startCol());
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assertEquals(0, w.arrowRow());
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assertEquals(0, w.arrowCol());
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// Check gridv2
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// It should be 1 row, containing "2TEST" -> but letters are mapped, digits are not explicitly in letterAt.
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// Wait, look at exportFormatFromFilled logic:
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// row.append(letterAt.getOrDefault(pack(r, c), '#'));
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// letterAt only contains letters from placed words.
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// arrow cells are NOT in letterAt unless they are also part of a word (unlikely).
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// So (0,0) should be '#'
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assertEquals(1, exported.gridv2().size());
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assertEquals("#TEST", exported.gridv2().get(0));
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}
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@Test
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void testExportFormatEmpty() {
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var swe = new SwedishGenerator();
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var grid = SwedishGenerator.makeEmptyGrid();
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var fillResult = new FillResult(true, grid, new HashMap<>(), null);
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var puzzleResult = new PuzzleResult(swe, null, null, fillResult);
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ExportedPuzzle exported = ExportFormat.exportFormatFromFilled(puzzleResult, 1, new Rewards(0,0,0));
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assertNotNull(exported);
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assertEquals(0, exported.words().length);
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// Should return full grid with '#'
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assertEquals(SwedishGenerator.R, exported.gridv2().size());
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for (String row : exported.gridv2()) {
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assertEquals(SwedishGenerator.C, row.length());
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assertTrue(row.matches("#+"));
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}
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}
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}
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@@ -39,10 +39,10 @@ public class MainTest {
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assertEquals(1, slots.size());
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var s = slots.get(0);
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assertEquals(8, s.len());
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assertEquals(0, s.r(0));
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assertEquals(1, s.c(0));
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assertEquals(0, s.r(1));
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assertEquals(2, s.c(1));
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assertEquals(0, SwedishGenerator.Grid.r(s.pos(0)));
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assertEquals(1, SwedishGenerator.Grid.c(s.pos(0)));
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assertEquals(0, SwedishGenerator.Grid.r(s.pos(1)));
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assertEquals(2, SwedishGenerator.Grid.c(s.pos(1)));
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}
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@Test
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@@ -145,12 +145,12 @@ public class SwedishGeneratorTest {
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assertEquals(3, s.clueC());
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assertEquals(5, s.dir());
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assertFalse(s.horiz());
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assertEquals(2, s.r(0));
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assertEquals(3, s.r(1));
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assertEquals(4, s.r(2));
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assertEquals(5, s.c(0));
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assertEquals(5, s.c(1));
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assertEquals(5, s.c(2));
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assertEquals(2, Grid.r(s.pos(0)));
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assertEquals(3, Grid.r(s.pos(1)));
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assertEquals(4, Grid.r(s.pos(2)));
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assertEquals(5, Grid.c(s.pos(0)));
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assertEquals(5, Grid.c(s.pos(1)));
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assertEquals(5, Grid.c(s.pos(2)));
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assertTrue(Slot.horiz(2)); // right
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assertFalse(Slot.horiz(3)); // down
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@@ -261,26 +261,27 @@ public class SwedishGeneratorTest {
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// Slot at (0,0) length 3, horizontal (right)
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// key = (r << 8) | (c << 4) | d. Here we just need a valid slot for placeWord.
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// r(i) and c(i) are used by placeWord.
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var packedPos = ((long) Grid.offset(0, 0)) | (((long) Grid.offset(0, 1)) << 7) | (((long) Grid.offset(0, 2)) << 14);
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var s = Slot.from(0, packedPos, 3);
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var w1 = new Lemma("ABC", 1, "test");
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var undoBuffer = new long[10];
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var packedPos = ((long) Grid.offset(0, 0)) | (((long) Grid.offset(0, 1)) << 7) | (((long) Grid.offset(0, 2)) << 14);
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var s = Slot.from(0, packedPos, 3);
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var w1 = new Lemma("ABC", 1, "test");
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var undoBuffer = new int[10];
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// 1. Successful placement in empty grid
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int placed = SwedishGenerator.placeWord(grid, s, w1, undoBuffer, 0);
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assertEquals(3, placed);
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assertEquals(1, placed);
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assertEquals('A', grid.getCharAt(0, 0));
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assertEquals('B', grid.getCharAt(0, 1));
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assertEquals('C', grid.getCharAt(0, 2));
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assertEquals(0b111L, undoBuffer[0]);
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// 2. Successful placement with partial overlap (same characters)
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// Clear grid first or use another slot. Let's just verify it works if we place it again.
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placed = SwedishGenerator.placeWord(grid, s, w1, undoBuffer, 0);
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assertEquals(0, placed); // 0 new characters placed
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placed = SwedishGenerator.placeWord(grid, s, w1, undoBuffer, 1);
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assertEquals(1, placed);
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assertEquals(0L, undoBuffer[1]); // 0 new characters placed
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// 3. Conflict: place "ABD" where "ABC" is
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var w2 = new Lemma("ABD", 1, "conflict");
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placed = SwedishGenerator.placeWord(grid, s, w2, undoBuffer, 0);
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placed = SwedishGenerator.placeWord(grid, s, w2, undoBuffer, 2);
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assertEquals(-1, placed);
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// Verify grid is unchanged (still "ABC")
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assertEquals('A', grid.getCharAt(0, 0));
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@@ -290,7 +291,7 @@ public class SwedishGeneratorTest {
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// 4. Partial placement then conflict (rollback)
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grid = SwedishGenerator.makeEmptyGrid();
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grid.setCharAt(0, 2, 'X'); // Conflict at the end
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placed = SwedishGenerator.placeWord(grid, s, w1, undoBuffer, 0);
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placed = SwedishGenerator.placeWord(grid, s, w1, undoBuffer, 3);
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assertEquals(-1, placed);
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// Verify grid is still empty (except for 'X')
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assertEquals(SwedishGenerator.C_DASH, grid.getCharAt(0, 0));
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@@ -305,14 +306,15 @@ public class SwedishGeneratorTest {
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var packedPos = ((long) Grid.offset(0, 1)) | (((long) Grid.offset(0, 2)) << 7);
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var s = Slot.from((0 << 8) | (1 << 4) | 2, packedPos, 2);
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var w = new Lemma("AZ", 1, "A to Z");
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var undoBuffer = new long[10];
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var undoBuffer = new int[10];
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var placed = SwedishGenerator.placeWord(grid, s, w, undoBuffer, 0);
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assertEquals(2, placed);
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assertEquals(1, placed);
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assertEquals('A', grid.getCharAt(0, 1));
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assertEquals('Z', grid.getCharAt(0, 2));
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assertEquals(0b11L, undoBuffer[0]);
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SwedishGenerator.undoPlace(grid, undoBuffer, 0, placed);
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SwedishGenerator.undoPlace(grid, s, undoBuffer[0]);
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assertEquals(SwedishGenerator.C_DASH, grid.getCharAt(0, 1));
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assertEquals(SwedishGenerator.C_DASH, grid.getCharAt(0, 2));
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}
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