introduce bitloops

This commit is contained in:
mike
2026-01-15 01:18:44 +01:00
parent e8711b30a1
commit ecbc408cce
7 changed files with 102 additions and 131 deletions

View File

@@ -90,7 +90,7 @@ public class SwedishGeneratorTest {
var key = Slot.packSlotKey(OFF_0_0, CLUE_RIGHT);
val clues = Clues.createEmpty();
clues.setClue(OFF_0_0, CLUE_RIGHT);
placeWord(grid.grid(), key, (1L << OFF_0_1) | (1L << OFF_0_2) | (1L << OFF_0_3), 0L, ABC);
placeWord(grid.grid(), grid.grid().g, key, (1L << OFF_0_1) | (1L << OFF_0_2) | (1L << OFF_0_3), 0L, ABC);
val map = grid.stream(clues).collect(Collectors.toMap(LetterAt::index, LetterAt::letter));
assertEquals(LETTER_A, map.get(OFF_0_1));
assertEquals(LETTER_B, map.get(OFF_0_2));
@@ -100,10 +100,10 @@ public class SwedishGeneratorTest {
@Test
void testPatternForSlotMixed() {
var grid = createEmpty();
placeWord(grid, Slot.packSlotKey(0, CLUE_RIGHT), 1L << OFF_0_0, 0, Lemma.from(0, "A"));
placeWord(grid, Slot.packSlotKey(0, CLUE_RIGHT), 1L << OFF_2_0, 0, Lemma.from(0, "C"));
placeWord(grid, grid.g, Slot.packSlotKey(0, CLUE_RIGHT), 1L << OFF_0_0, 0, Lemma.from(0, "A"));
placeWord(grid, grid.g, Slot.packSlotKey(0, CLUE_RIGHT), 1L << OFF_2_0, 0, Lemma.from(0, "C"));
var key = Slot.packSlotKey(OFF_1_0, CLUE_RIGHT);
var pattern = patternForSlot(grid, key, 7L, 0L);
var pattern = patternForSlot(grid.lo, grid.hi, grid.g, key, 7L, 0L);
assertEquals(1L | (55L << 16), pattern);
}
@@ -111,16 +111,16 @@ public class SwedishGeneratorTest {
void testPatternForSlotAllDashes() {
var grid = createEmpty();
var key = Slot.packSlotKey(1 << Slot.BIT_FOR_DIR, CLUE_RIGHT);
var pattern = patternForSlot(grid, key, 7L, 0L);
var pattern = patternForSlot(grid.lo, grid.hi, grid.g, key, 7L, 0L);
assertEquals(0L, pattern);
}
@Test
void testPatternForSlotSingleLetter() {
var grid = createEmpty();
placeWord(grid, Slot.packSlotKey(0, CLUE_RIGHT), 1L << OFF_0_0, 0, Lemma.from(0, "A"));
placeWord(grid, grid.g, Slot.packSlotKey(0, CLUE_RIGHT), 1L << OFF_0_0, 0, Lemma.from(0, "A"));
var key = Slot.packSlotKey(1, CLUE_RIGHT);
var pattern = patternForSlot(grid, key, 7L, 0L);
var pattern = patternForSlot(grid.lo, grid.hi, grid.g, key, 7L, 0L);
assertEquals(1L, pattern);
}
@Test
@@ -134,8 +134,8 @@ public class SwedishGeneratorTest {
assertEquals(val1, rng2.nextU32());
for (var i = 0; i < 100; i++) {
var r = rng.randint(5, 10);
assertTrue(r >= 5 && r <= 10);
var r = rng.randint(5);
assertTrue(r >= 0 && r <= 5);
var f = rng.nextFloat();
assertTrue(f >= 0.0 && f <= 1.0);
}
@@ -144,7 +144,7 @@ public class SwedishGeneratorTest {
@Test
void testGrid() {
var grid = new Gridded(createEmpty());
placeWord(grid.grid(), Slot.packSlotKey(0, CLUE_RIGHT), 1L << OFF_0_0, 0, Lemma.from(0, "A"));
placeWord(grid.grid(), grid.grid().g, Slot.packSlotKey(0, CLUE_RIGHT), 1L << OFF_0_0, 0, Lemma.from(0, "A"));
val arr = grid.stream(Clues.createEmpty()).collect(Collectors.toMap(LetterAt::index, LetterAt::letter));
assertEquals(1, arr.size());
assertEquals(LETTER_A, arr.get(OFF_0_0));
@@ -290,7 +290,7 @@ public class SwedishGeneratorTest {
var w1 = ABC;
// 1. Successful placement in empty grid
assertTrue(placeWord(grid.grid(), key, lo, hi, w1));
assertTrue(placeWord(grid.grid(), grid.grid().g, key, lo, hi, w1));
var map = grid.stream(Clues.createEmpty()).collect(Collectors.toMap(LetterAt::index, LetterAt::letter));
assertEquals(3, map.size());
assertEquals(LETTER_A, map.get(OFF_0_0));
@@ -298,9 +298,9 @@ public class SwedishGeneratorTest {
assertEquals(LETTER_C, map.get(OFF_0_2));
// 2. Successful placement with partial overlap (same characters)
assertTrue(placeWord(grid.grid(), key, lo, hi, w1));
assertTrue(placeWord(grid.grid(), grid.grid().g, key, lo, hi, w1));
// 3. Conflict: place "ABD" where "ABC" is
assertFalse(placeWord(grid.grid(), key, lo, hi, ABD));
assertFalse(placeWord(grid.grid(), grid.grid().g, key, lo, hi, ABD));
// Verify grid is unchanged (still "ABC")
map = grid.stream(Clues.createEmpty()).collect(Collectors.toMap(LetterAt::index, LetterAt::letter));
assertEquals(3, map.size());
@@ -310,8 +310,8 @@ public class SwedishGeneratorTest {
// 4. Partial placement then conflict (rollback)
grid = new Gridded(createEmpty());
placeWord(grid.grid(), Slot.packSlotKey(0, CLUE_RIGHT), 1L << OFF_0_2, 0, Lemma.from(0, "X")); // Conflict at the end
assertFalse(placeWord(grid.grid(), key, lo, hi, w1));
placeWord(grid.grid(), grid.grid().g, Slot.packSlotKey(0, CLUE_RIGHT), 1L << OFF_0_2, 0, Lemma.from(0, "X")); // Conflict at the end
assertFalse(placeWord(grid.grid(), grid.grid().g, key, lo, hi, w1));
map = grid.stream(Clues.createEmpty()).collect(Collectors.toMap(LetterAt::index, LetterAt::letter));
assertEquals(1, map.size());
assertEquals(LETTER_X, map.get(OFF_0_2));
@@ -326,7 +326,7 @@ public class SwedishGeneratorTest {
var w = AZ;
val low = grid.grid().lo;
val top = grid.grid().hi;
var placed = placeWord(grid.grid(), key, lo, 0L, w);
var placed = placeWord(grid.grid(), grid.grid().g, key, lo, 0L, w);
assertTrue(placed);
var map = grid.stream(Clues.createEmpty()).collect(Collectors.toMap(LetterAt::index, LetterAt::letter));
assertEquals(2, map.size());