introduce bitloops

This commit is contained in:
mike
2026-01-12 08:43:13 +01:00
parent 9c1be77d76
commit fdd1c76bae
5 changed files with 38 additions and 39 deletions

View File

@@ -4,7 +4,6 @@ import lombok.Getter;
import lombok.val;
import precomp.Neighbors9x8;
import precomp.Neighbors9x8.nbrs_16;
import precomp.Neighbors9x8.nbrs_8;
import precomp.Neighbors9x8.rci;
import puzzle.Export.Bit;
import puzzle.Export.Bit1029;
@@ -172,27 +171,27 @@ public record SwedishGenerator(Rng rng) {
this.lo = lo;
this.hi = hi;
}
static Grid createEmpty() { return new Grid(new byte[SIZE], X, X); }
int digitAt(int index) { return g[index] & 7; }
public static int r(int offset) { return offset & 7; }
public static int c(int offset) { return offset >>> 3; }
static int offset(int r, int c) { return r | (c << 3); }
Grid deepCopyGrid() { return new Grid(g.clone(), lo, hi); }
public byte byteAt(int pos) { return g[pos]; }
void setByteAt(int idx, byte ch) { g[idx] = ch; }
static Grid createEmpty() { return new Grid(new byte[SIZE], X, X); }
int digitAt(int index) { return g[index] & 7; }
public static int r(int offset) { return offset & 7; }
public static int c(int offset) { return offset >>> 3; }
static int offset(int r, int c) { return r | (c << 3); }
Grid deepCopyGrid() { return new Grid(g.clone(), lo, hi); }
public byte byteAt(int pos) { return g[pos]; }
void setClue(int idx, byte ch) {
g[idx] = ch;
if ((idx & 64) == 0) lo |= (1L << idx);
else hi |= (1L << (idx & 63));
}
void clearletter(int idx) { g[idx] = DASH; }
void setLetter(int idx, byte ch) { g[idx] = ch; }
void clearletter(int idx) { g[idx] = DASH; }
void clearClue(int idx) {
g[idx] = DASH;
if ((idx & 64) == 0) lo &= ~(1L << idx);
else hi &= ~(1L << (idx & 63));
}
static boolean isDigit(byte b) { return (b & B48) == B48; }
boolean isDigitAt(int index) { return isDigit(g[index]); }
boolean isClue(long index) {
if ((index & 64) == 0) return ((lo >> index) & 1L) != X;
return ((hi >> (index & 63)) & 1L) != X;
@@ -655,7 +654,7 @@ public record SwedishGenerator(Rng rng) {
ch = Lemma.byteAt(w, i);
if (cur == DASH) {
mask |= (1 << i);
grid.setByteAt(idx, ch);
grid.setLetter(idx, ch);
} else if (cur != ch) {
for (var j = 0; j < i; j++) {
if ((mask & (1 << j)) != 0) {