mobile-desktop-tablet
This commit is contained in:
476
tablet/tablet.js
Normal file
476
tablet/tablet.js
Normal file
@@ -0,0 +1,476 @@
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// Tablet-Optimized Crossword Game
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class TabletCrosswordGame {
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constructor() {
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this.currentLevel = 1
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this.coins = 100
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this.hints = 3
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this.currentPuzzle = null
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this.userAnswers = {}
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this.selectedCell = null
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this.gridElement = document.getElementById('crosswordGrid')
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this.init()
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}
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init() {
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this.loadPuzzle(this.currentLevel)
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this.setupEventListeners()
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this.updateUI()
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}
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setupEventListeners() {
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document.getElementById('menuBtn').addEventListener('click', () => {
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document.getElementById('sideMenu').classList.add('active')
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})
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document.getElementById('closeMenu').addEventListener('click', () => {
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document.getElementById('sideMenu').classList.remove('active')
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})
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document.getElementById('checkBtn').addEventListener('click', () => this.checkAnswers())
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document.getElementById('clearBtn').addEventListener('click', () => this.clearGrid())
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document.getElementById('hintBtn').addEventListener('click', () => this.showHintModal())
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document.getElementById('skipBtn').addEventListener('click', () => this.skipPuzzle())
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document.getElementById('useHintBtn').addEventListener('click', () => this.useHint())
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document.getElementById('cancelHintBtn').addEventListener('click', () => this.hideHintModal())
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document.getElementById('nextBtn').addEventListener('click', () => this.nextPuzzle())
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document.getElementById('dailyPuzzle').addEventListener('click', () => {
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this.showFeedback('Dagelijkse puzzel komt binnenkort!')
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document.getElementById('sideMenu').classList.remove('active')
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})
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document.getElementById('levelSelect').addEventListener('click', () => {
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this.showFeedback('Niveau selectie komt binnenkort!')
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document.getElementById('sideMenu').classList.remove('active')
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})
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}
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loadPuzzle(level) {
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if (typeof DUTCH_PUZZLES !== 'undefined') {
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this.currentPuzzle = DUTCH_PUZZLES[`level${level}`] || DUTCH_PUZZLES.level1
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}
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this.userAnswers = {}
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this.renderGrid()
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this.updateProgress()
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this.updateUI()
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}
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renderGrid() {
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if (!this.currentPuzzle) return
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const grid = this.currentPuzzle.grid
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const words = this.currentPuzzle.words
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this.gridElement.innerHTML = ''
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const rows = grid.length
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const cols = Math.max(...grid.map(row => row.length)) + 1
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// Tablet-specific calculation - fill available space
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const cellSize = this.calculateCellSize(rows, cols)
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this.gridElement.style.gridTemplateColumns = `repeat(${cols}, ${cellSize}px)`
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this.gridElement.style.gridTemplateRows = `repeat(${rows}, ${cellSize}px)`
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// Create grid cells
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for (let row = 0; row < rows; row++) {
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for (let col = 0; col < cols; col++) {
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if (col === 0) {
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const clueData = this.getClueForRow(row, words)
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this.gridElement.appendChild(this.createClueCell(clueData, cellSize))
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} else {
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const gridCol = col - 1
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const cellValue = grid[row]?.[gridCol] || '#'
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this.gridElement.appendChild(this.createCell(cellValue, row, gridCol, words, cellSize))
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}
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}
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}
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this.attachCellListeners()
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}
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calculateCellSize(rows, cols) {
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// Tablet layout: sidebar is 180px, header is ~70px, progress is ~50px, padding is 30px each side
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const headerHeight = 70
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const progressHeight = 50
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const sidebarWidth = 180
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const padding = 60 // Total padding
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const availableHeight = window.innerHeight - headerHeight - progressHeight - padding
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const availableWidth = window.innerWidth - sidebarWidth - padding
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const maxFromHeight = Math.floor(availableHeight / rows)
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const maxFromWidth = Math.floor(availableWidth / cols)
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let cellSize = Math.min(maxFromHeight, maxFromWidth)
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// Tablet range: 45-80px for better fit and touch
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cellSize = Math.max(45, Math.min(80, cellSize))
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console.log('Tablet grid:', {
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screenWidth: window.innerWidth,
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screenHeight: window.innerHeight,
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availableHeight,
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availableWidth,
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rows,
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cols,
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cellSize,
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totalGridHeight: rows * cellSize,
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totalGridWidth: cols * cellSize
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})
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return cellSize
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}
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getClueForRow(row, words) {
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return words.find(w => w.direction === 'horizontal' && w.startRow === row)
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}
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createClueCell(clueData, cellSize) {
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const cell = document.createElement('div')
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cell.className = 'grid-cell clue-cell'
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cell.style.width = `${cellSize}px`
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cell.style.height = `${cellSize}px`
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if (clueData) {
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const text = document.createElement('div')
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text.className = 'clue-text'
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text.textContent = clueData.clue
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const arrow = document.createElement('div')
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arrow.className = 'arrow arrow-right'
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arrow.textContent = '→'
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cell.appendChild(text)
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cell.appendChild(arrow)
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} else {
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cell.classList.add('blocked-cell')
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}
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return cell
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}
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createCell(value, row, col, words, cellSize) {
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const cell = document.createElement('div')
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cell.className = 'grid-cell'
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cell.style.width = `${cellSize}px`
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cell.style.height = `${cellSize}px`
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cell.dataset.row = row
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cell.dataset.col = col
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if (value === '#') {
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const clueData = this.getClueAtPosition(row, col, words)
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if (clueData) {
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cell.classList.add('clue-cell')
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const text = document.createElement('div')
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text.className = 'clue-text'
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text.textContent = clueData.clue
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const arrow = document.createElement('div')
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arrow.className = 'arrow arrow-right'
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arrow.textContent = '→'
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cell.appendChild(text)
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cell.appendChild(arrow)
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} else {
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cell.classList.add('blocked-cell')
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}
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} else {
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cell.classList.add('input-cell')
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const input = document.createElement('input')
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input.type = 'text'
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input.maxLength = 1
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input.dataset.row = row
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input.dataset.col = col
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const fontSize = Math.max(20, Math.min(36, cellSize * 0.5))
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input.style.fontSize = `${fontSize}px`
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const key = `${row}-${col}`
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if (this.userAnswers[key]) {
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input.value = this.userAnswers[key]
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}
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cell.appendChild(input)
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}
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return cell
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}
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getClueAtPosition(row, col, words) {
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for (const word of words) {
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if (word.direction === 'horizontal' && word.startRow === row && word.startCol - 1 === col) {
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return word
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}
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}
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return null
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}
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attachCellListeners() {
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const inputs = this.gridElement.querySelectorAll('input')
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inputs.forEach(input => {
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input.addEventListener('input', (e) => this.handleInput(e))
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input.addEventListener('focus', (e) => this.selectCell(e.target))
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input.addEventListener('click', (e) => this.selectCell(e.target))
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})
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// Keyboard navigation
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document.addEventListener('keydown', (e) => this.handleKeyboard(e))
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}
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handleInput(e) {
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const input = e.target
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const value = input.value.toUpperCase()
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input.value = value
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const row = parseInt(input.dataset.row)
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const col = parseInt(input.dataset.col)
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const key = `${row}-${col}`
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this.userAnswers[key] = value
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if (value && value.length === 1) {
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this.moveToNextCell(input)
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}
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this.updateProgress()
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}
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selectCell(input) {
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document.querySelectorAll('.grid-cell.input-cell').forEach(cell => {
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cell.classList.remove('active')
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})
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input.parentElement.classList.add('active')
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this.selectedCell = input
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}
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moveToNextCell(currentInput) {
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const inputs = Array.from(this.gridElement.querySelectorAll('input'))
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const currentIndex = inputs.indexOf(currentInput)
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if (currentIndex !== -1 && currentIndex < inputs.length - 1) {
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const nextInput = inputs[currentIndex + 1]
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nextInput.focus()
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}
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}
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handleKeyboard(e) {
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if (!this.selectedCell) return
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const inputs = Array.from(this.gridElement.querySelectorAll('input'))
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const currentIndex = inputs.indexOf(this.selectedCell)
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if (currentIndex === -1) return
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switch (e.key) {
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case 'ArrowRight':
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if (currentIndex < inputs.length - 1) {
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inputs[currentIndex + 1].focus()
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}
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e.preventDefault()
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break
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case 'ArrowLeft':
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if (currentIndex > 0) {
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inputs[currentIndex - 1].focus()
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}
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e.preventDefault()
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break
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case 'Backspace':
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if (!this.selectedCell.value && currentIndex > 0) {
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inputs[currentIndex - 1].focus()
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}
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break
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}
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}
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checkAnswers() {
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let correct = 0
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let total = 0
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const inputs = this.gridElement.querySelectorAll('input')
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inputs.forEach(input => {
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const row = parseInt(input.dataset.row)
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const col = parseInt(input.dataset.col)
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const userAnswer = input.value.toUpperCase()
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const correctAnswer = this.getCorrectAnswer(row, col)
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if (correctAnswer) {
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total++
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const cell = input.parentElement
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if (userAnswer === correctAnswer) {
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correct++
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cell.classList.add('correct')
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cell.classList.remove('incorrect')
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} else if (userAnswer) {
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cell.classList.add('incorrect')
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cell.classList.remove('correct')
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}
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}
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})
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const percentage = total > 0 ? Math.round((correct / total) * 100) : 0
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if (percentage === 100) {
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this.showSuccess()
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} else {
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this.showFeedback(`${correct}/${total} correct (${percentage}%)`)
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}
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}
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getCorrectAnswer(row, col) {
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for (const word of this.currentPuzzle.words) {
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if (word.direction === 'horizontal') {
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if (word.startRow === row && col >= word.startCol && col < word.startCol + word.answer.length) {
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return word.answer[col - word.startCol]
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}
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} else if (word.direction === 'vertical') {
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if (word.startCol === col && row >= word.startRow && row < word.startRow + word.answer.length) {
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return word.answer[row - word.startRow]
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}
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}
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}
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return null
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}
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clearGrid() {
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if (confirm('Alles wissen?')) {
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this.userAnswers = {}
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const inputs = this.gridElement.querySelectorAll('input')
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inputs.forEach(input => {
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input.value = ''
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input.parentElement.classList.remove('correct', 'incorrect')
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})
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this.updateProgress()
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this.showFeedback('Gewist')
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}
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}
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showHintModal() {
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if (this.hints <= 0) {
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this.showFeedback('Geen hints meer!')
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return
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}
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document.getElementById('hintModal').classList.add('active')
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}
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hideHintModal() {
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document.getElementById('hintModal').classList.remove('active')
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}
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useHint() {
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if (this.hints <= 0) return
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const inputs = Array.from(this.gridElement.querySelectorAll('input'))
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const emptyInputs = inputs.filter(input => !input.value)
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if (emptyInputs.length === 0) {
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this.showFeedback('Alles al ingevuld!')
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this.hideHintModal()
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return
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}
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const randomInput = emptyInputs[Math.floor(Math.random() * emptyInputs.length)]
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const row = parseInt(randomInput.dataset.row)
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const col = parseInt(randomInput.dataset.col)
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const correctAnswer = this.getCorrectAnswer(row, col)
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if (correctAnswer) {
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randomInput.value = correctAnswer
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this.userAnswers[`${row}-${col}`] = correctAnswer
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this.hints--
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this.updateUI()
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this.updateProgress()
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this.showFeedback('Letter onthuld!')
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this.hideHintModal()
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}
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}
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showSuccess() {
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this.coins += 50
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this.hints += 1
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this.updateUI()
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document.getElementById('successModal').classList.add('active')
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}
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nextPuzzle() {
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document.getElementById('successModal').classList.remove('active')
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this.currentLevel++
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this.loadPuzzle(this.currentLevel)
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this.showFeedback(`Niveau ${this.currentLevel}`)
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}
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skipPuzzle() {
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if (confirm('Overslaan?')) {
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this.currentLevel++
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this.loadPuzzle(this.currentLevel)
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this.showFeedback('Overgeslagen')
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}
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}
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updateProgress() {
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const inputs = this.gridElement.querySelectorAll('input')
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let filled = 0
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let total = 0
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inputs.forEach(input => {
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total++
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if (input.value) filled++
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})
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const progress = total > 0 ? Math.round((filled / total) * 100) : 0
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document.getElementById('progressFill').style.width = `${progress}%`
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document.getElementById('progressText').textContent = `${progress}%`
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}
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updateUI() {
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document.getElementById('coinsCount').textContent = this.coins
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document.getElementById('hintsCount').textContent = this.hints
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document.getElementById('levelNum').textContent = this.currentLevel
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}
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showFeedback(message) {
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const feedback = document.createElement('div')
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feedback.style.cssText = `
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position: fixed;
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top: 90px;
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left: 50%;
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transform: translateX(-50%);
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background: rgba(0,0,0,0.85);
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color: white;
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padding: 12px 24px;
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border-radius: 24px;
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font-size: 16px;
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font-weight: 600;
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z-index: 9999;
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animation: fadeInOut 2.5s ease;
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box-shadow: 0 4px 12px rgba(0,0,0,0.3);
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`
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feedback.textContent = message
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document.body.appendChild(feedback)
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setTimeout(() => {
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feedback.remove()
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}, 2500)
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}
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}
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// Animation
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const style = document.createElement('style')
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style.textContent = `
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@keyframes fadeInOut {
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0% { opacity: 0; transform: translateX(-50%) translateY(-10px); }
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15% { opacity: 1; transform: translateX(-50%) translateY(0); }
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85% { opacity: 1; transform: translateX(-50%) translateY(0); }
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100% { opacity: 0; transform: translateX(-50%) translateY(-10px); }
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}
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`
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document.head.appendChild(style)
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// Initialize
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document.addEventListener('DOMContentLoaded', () => {
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new TabletCrosswordGame()
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})
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Reference in New Issue
Block a user